Alpha v0.3.1 : Youre in control!
Alpha Version 0.3.1 Fixed Updates: You're in Control!
Heyoo! JC here with an update, upon releasing the prototype I received reports of inconsistencies with the controls on Mobile, I was at school when I received the reports so when I got home I went straight to debugging, it took a while as I usually go home late, anyways here are the changes implemented:
Mobile Changes:
- Improved the movement virtual joystick: Reports were received about the activation of the FLYMODE being inconsistent, FLYMODE was intended to be activated when the Tip of the joystick is dragged at a certain distance away from the center of the joystick, I implemented this feature wrong and did some changes on how the joystick behaves and it should now work!
- Aiming and Shooting on the right virtual stick: Now that the virtual joystick is efficient I also implemented shooting on the right joystick when the Tip is dragged on the edge of the virtual joystick, note that the primary weapon is the only one fired, secondary and special weapons has their own buttons on the screen.
- Last Save IP address and Port Now Working!: Some might be concerned as to why the app asks permission to access files and see no reason as to why its asking this, it was placed there so that your last inputted IP Address and port from a match would be saved, there were issues with the save path so I had to quickly patch it up, it now works!!
PC Controls are here:
Some people were asked if there were keyboard controls, sadly none at first therefore I added one! Please note you must hold space to trigger FLYMODE, in controller mode this was supposed to be a toggle on and off to fly, with the space bar implementation I apologize that controller support is now inconsistent due to these changes, so I advice controller users to stick with 0.3 for now! Don't worry as you are still able to connect with later versions as I've not changed anything major with the networking. I will add a control setting in the game soon Im planning to work with a main menu
AH16 HELI BOSS:
Balancing the boss takes a lot of time to debug and Im the only one currently deciding on what to adjust it would be nice if I could get some specific suggestions on what to adjust, currently I buffed all these three weapons, to have a x2 on their base damage when dealing with bosses, and the boss itself now has an extra 45% damage reduction:
- BLOATER : SHOTGUN
- LOTUS : SMG
- M16G : Sniper
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